Aug 14, 2014 — A normal map uses RGB information that corresponds directly with the X, Y and Z axis in 3D space. This RGB information tells the 3D application ...
bump-mapping
939c2ea5af
bump mapping, bump mapping vs normal mapping, bump mapping opengl, bump mapping in computer graphics, bump mapping blender, bump mapping webgl, bump mapping maya, bump mapping vs displacement mapping, bump mapping glsl, bump mapping minecraft, bump mapping tutorial
Comments